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BA(Hons) Game Development (Top-Up)

The BA (Hons) Game Development (Top-Up) course provides students with the unique opportunity to earn a degree in this dynamic field after successfully completing a Level 5 qualification in a relevant area. This programme emphasizes project-based learning, focusing on practical assignments and industry-standard workflows.

Students will engage in a variety of industry-focused assignments, including both team-based and solo projects. The primary aim is to develop a compelling and diverse portfolio, ready for professional interviews upon graduation. The course allows students to further specialize in their chosen area of Games Development, with modules designed to align practical project work with individual career aspirations.

Our state-of-the-art facilities are equipped with industry-standard equipment, including PC workstations with RTX graphics cards, dual monitor setups, and a range of hardware such as VR equipment, motion capture suits, drawing tablets, and 4K televisions for clear and detailed lectures.

Key Information

  • Course Level

    Level 6

  • Delivery


  • Duration

    1 Year FT, 2 Years PT

  • UCAS Code


  • Awarding Body

    University of Hull

Apply or Enquire

Major Project Proposal: This module focuses on developing a detailed proposal for your final major project. You will research, plan, and outline the scope, objectives, and methodologies to be used in your major project. Emphasis is placed on identifying potential challenges and formulating strategies to address them.

Collaborative Project: In this module, you will work as part of a team to develop a game or game-related project. This collaborative effort will simulate real-world industry practices, emphasizing teamwork, communication, and project management skills. You will learn to integrate different disciplines and roles within the game development process.

Major Project: Building on your proposal, this module involves the execution and completion of your major project. You will apply your technical and creative skills to produce a polished game or game-related product, demonstrating your ability to manage a substantial project from conception to delivery. Critical self-evaluation and iterative development processes will be key components.

Professional Practice: This module prepares you for a career in the game development industry. You will learn about industry standards, ethical considerations, and professional conduct. The module includes portfolio development, resume writing, and interview techniques, as well as participation in a game jam to gain practical experience and enhance your collaborative skills.

The primary way of delivering this course is on campus. 

On campus teaching includes a combination of lectures, small group seminars, workshops, and one to one discussion with your tutor. 

Students will receive between 12 hours and 16 hours of teaching time per week throughout this course, depending on the modules being taken. Additional one-to-one meetings with tutors will provide further support.

Successful completion of a level 5 qualification in a relevant subject area.

We are committed to creating educational opportunities for people from a variety of backgrounds and situations. If you have been out of formal education for some time, and/or you do not have the qualifications stated, we might still be able to consider your application and offer you a range of support. We are here to help. Please get in touch to find out more.

This course is particularly relevant to people already working in or looking to develop a career within the Creative media industries specifically around Games Development although skills taught across your time on the course can be transferred across a range of industries.

This course provides a range of skills relevant across a variety of different professions. People who have completed this course have gone on to work in areas including, quality assurance tester, games designer, games development tutor, games artist.

If you wish to continue studying beyond this course, it will provide you with a strong academic basis to do so. Course progression routes could include Masters level courses in games art, game design or animation or PGCE/PGCHE courses.

Financial Support

UK students can take out a tuition fee loan to cover the cost of their course and a maintenance loan to cover living costs.

We also have a range of other financial support available.

Course Fees


£7940.00 PA

Additional Costs

Your Tuition fees cover most costs associated with your course (including registration, tuition, and assessment.)

There may be some extra costs that you might need to make, or choose to pay, for example:

  • Books (you’ll have access to books from your module reading lists in the HE library, but you may want to buy your own copies)
  • Printing and photocopying
  • Trips and enhancement opportunities
  • Specialist Game Development software e.g. Zbrush
  • Specialist laptop/PC for working at home (recommended although not required)
  • Basic Drawing equipment (sketchbooks, stationary, etc)

If your course includes a work placement, you may be required to pay for a Basic or Enhanced Disclosure and Barring Service (DBS) check.


Apply or enquire about this course

To find out more and apply for this course, please contact us via the telephone number below.

  • Course code: W6TU
  • Institution code: N64
  • Campus name: University Campus Doncaster
  • Campus code: D

Apply on the UCAS website Apply directly if we are your only option Make an enquiry Call 0800 358 7474