The course is structured around industry focused assignments and has a mixture of both team-based projects and solo projects with the end goal of creating an exciting and rich portfolio to enable students to show off their skills in professional interviews upon graduation.
The course also offers the opportunity to collaborate with other students across the Creative Media Production department in the University meaning that students can work together with students from other disciplines to simulate an industry focused pipeline.
All our creative media workshops come equipped with top of the range industry standard equipment, allowing students to work on PC workstations equipped RTX graphics cards, double monitor setup and a range of other hardware such as VR equipment, drawing tablets and 4K televisions so you can follow lectures in crisp and clear detail.
The Animation Industry Level 4 and 5 Programme at University Campus Doncaster offers an immersive and comprehensive curriculum designed to equip students with the necessary skills and knowledge to thrive in the dynamic field of the animation industry.
In the initial phase of the program, students will immerse themselves in the fundamental concepts and principles underpinning the animation industry. They will be presented with the opportunity to extensively explore the facets of animation – encompassing 3D animation, 2D animation, and the interplay of animation with storytelling – through introductory modules.
This exposure will empower students to make a well-informed choice regarding their preferred realm of specialization for the remainder of the course.
Concepts & Development (85 Credits)
During this module, students will cultivate the foundational knowledge and competencies essential for embarking on a journey within the animation domain. This module will encompass the following areas of study:
- Introduction to 3D Animation: This segment offers a comprehensive introduction to the principles governing 3D animation. Students will gain proficiency in key aspects such as character movement, object animation, rigging, and the art of crafting dynamic and authentic animations in a 3D space.
- Storytelling and Narrative in Animation: This topic delves into the synergy between storytelling and animation. Students will explore the techniques of weaving narratives through animation, understanding how to engage viewers and convey messages effectively.
- Fundamentals of Video Editing: Students will receive foundational training in video editing, a crucial skill in the animation industry. They will learn to manipulate and arrange visual elements to create cohesive and impactful animations.
- Introduction to 2D Animation: This segment acquaints students with the fundamental principles governing 2D animation. Through hands-on experience, they will grasp the techniques of crafting captivating and fluid animations within a 2D framework.
- Animation Industry Insights: Students will gain comprehensive insights into the animation industry, delving into its structure, key players, business models, and emerging trends. This subject will illuminate various roles and potential career trajectories within the animation sector.
- History of Animation: This subject explores the evolutionary journey of animation, tracing its origins to contemporary times. Students will critically analyse pivotal milestones, influential animated works, and the cultural impacts that animation has exerted over time.
By focusing on the animation industry and encompassing the realms of 3D animation, storytelling, video editing, 2D animation, animation industry dynamics, and animation history, this program equips students with the knowledge and skills requisite for a rewarding animation career.
Creative Project (35 Credits)
As part of the Level 4 curriculum students will engage with a creative project which serves as a culmination of the knowledge and experience gained throughout the Level 4 program, allowing students to apply what they have learned in a practical and tangible way. The creative project is designed to be a significant undertaking that challenges students to demonstrate their understanding of animation principles.
Under the guidance of their tutors, students will have the freedom to explore their own unique concepts, leveraging the skills and techniques acquired during their studies so far. By completing this project, students not only develop a tangible portfolio piece but also gain a deep understanding of the iterative nature of animation and the importance of collaboration, in preparation for moving onto level 5.
Personal Advancement in Animation (45 Credits)
Students will amplify their creative, technical, and contextual expertise to delve into more intricate and professionally oriented outcomes within the animation industry.
- Advanced 3D Animation Techniques: This subject focuses on the intricacies of advanced 3D animation, navigating through sophisticated concepts and methodologies. Students will dissect and implement intricate character movements, lifelike object animations, and immersive interactive sequences. By working on intricate animation projects, students will master the application of cutting-edge animation principles.
- Mastery in 2D Animation: Within this segment, students will fine-tune their artistic dexterity and broaden their expertise in the realm of 2D animation. They will delve into advanced techniques, delving into topics like nuanced character expressions and fluid scene transitions. Leveraging practical exercises and immersive assignments, students will construct a compelling portfolio spotlighting their adeptness in crafting advanced 2D animation elements that underscore the aesthetic essence of animation craftsmanship.
- Narrative Animation Proficiency: This subject propels students into the sphere of narrative animation, exposing them to refined techniques and workflows. From character-driven emotional arcs to visually captivating storytelling, students will navigate the complexities of weaving narratives through animation. By engaging in hands-on projects and assignments, students will cultivate a holistic grasp of advanced animation principles and produce top-tier animations tailored for the storytelling intricacies of animation narratives.
Professional Project (75 Credits)
Professional Development in Animation: This subject area focuses on enhancing students’ professional skills, including project management, teamwork, communication, and portfolio development.
As part of this module students will engage in a major collaborative project. This project is designed to provide students with practical industry experience and an opportunity to apply their skills in a real-world setting, allowing students to gain a comprehensive understanding of animation processed.
By the end of the Level 5 program, students will have produced a final animation piece that showcases their collaborative efforts and creative talents. The project will represent a polished experience, demonstrating the team’s ability to create an engaging and well-designed piece of work. The project will also serve as a portfolio piece for each student, highlighting their individual contributions to the project.
Occasional changes to modules and course content may take place. Students will be notified when applicable.
Teaching and Assessment Methods
The primary way of delivering this course is on campus.
On campus teaching includes a combination of lectures, small group seminars, workshops and one to one discussion with your tutor.
Students will receive between 12 hours and 16 hours of teaching time per week throughout this course, depending on the modules being taken. Additional one-to-one meetings with tutors will provide further support.
48 UCAS Points or relevant experience in Industry (subject to portfolio review)
We are committed to creating educational opportunities for people from a variety of backgrounds and situations. If you have been out of formal education for some time, and/or you do not have the qualifications stated, we might still be able to consider your application and offer you a range of support. We are here to help. Please get in touch to find out more.
This course is particularly relevant to people already working in or looking to develop a career within the Creative media industries specifically around Animation although skills taught across your time on the course can be transferred across a range of industries.
If you wish to continue studying beyond this course, it will provide you with a strong academic basis to do so.
UK students can take out a tuition fee loan to cover the cost of their course and a maintenance loan to cover living costs.
We also have a range of other financial support available.
Your Tuition fees cover most costs associated with your course (including registration, tuition and assessment.)
There may be some extra costs that you might need to make, or choose to pay, for example:
- Printing and photocopying
- Trips and enhancement opportunities
- Specialist software
- Specialist Laptop/PC for working at home (Recommended but not required)
- Basic Drawing equipment (sketchbooks, stationary, etc),
If your course includes a work placement, you may be required to pay for a Basic or Enhanced Disclosure and Barring Service (DBS) check.