The course is structured around industry focused assignments and has a mixture of both team-based projects and solo projects with the end goal of creating an exciting and rich portfolio to enable students to show off their skills in professional interviews upon graduation.
The course also offers the opportunity to collaborate with other students across the Creative Media Production department in the University meaning that students can work together with Games Development, Motion Graphics and Sound Media students on group projects to simulate an industry focused pipeline.
All our creative media workshops come equipped with top of the range industry standard equipment, allowing students to work on super-fast PC’s with RTX graphics cards, double monitor setup and a range of other hardware such as VR equipment drawing tablets and 4K televisions so you can follow lectures in crisp and clear detail.
The Creative Media department also has access to a state-of-the-art render farm and our own private network meaning downloads are super-fast and software updates are instantaneous meaning you are never behind with the software available to you.
Level 4 Units
- Individual Project
- Creative Media Industries
- Professional Practice
- Visual Effects and Motion Graphics Cultures
- Visual Effects Practices
- 3D Modelling
- Principles of Animation
Level 5 Units
- Collaborative Project
- Personal Professional Development
- Advanced Visual Effects Studies
- Advanced Rendering and Visualisation
- Emerging Technologies
- Advanced Animation
- Advanced 3D Modelling
Occasional changes to modules and course content may take place. Students will be notified when applicable.
Teaching and Assessment Methods
The primary way of delivering this course is on campus.
On campus teaching includes a combination of lectures, small group seminars, workshops and one to one discussion with your tutor.
Students will receive between 12 hours and 16 hours of teaching time per week throughout this course, depending on the modules being taken. Additional one-to-one meetings with tutors will provide further support.
64 UCAS points or equivalent experience (based upon review of portfolio).
We are committed to creating educational opportunities for people from a variety of backgrounds and situations. If you have been out of formal education for some time, and/or you do not have the qualifications stated, we might still be able to consider your application and offer you a range of support. We are here to help. Please get in touch to find out more.
This course is particularly relevant to people already working in or looking to develop a career within the Creative media industries specifically around VFX although skills taught across your time on the course can be transferred across a range of industries.
If you wish to continue studying beyond this course, it will provide you with a strong academic basis to do so. Course progression routes could include a BA Hons in VFX, Games Design, 3D Design and furthermore onto a MA qualification after studying for another year to top up to a BA Hons Degree.
UK students can take out a tuition fee loan to cover the cost of their course and a maintenance loan to cover living costs.
We also have a range of other financial support available.
Your Tuition fees cover most costs associated with your course (including registration, tuition and assessment.)
There may be some extra costs that you might need to make, or choose to pay, for example:
• Books (you’ll have access to books from your module reading lists in the HE library, but you may want to buy your own copies)
• Printing and photocopying
• Trips and enhancement opportunities
• Basic Drawing equipment (sketchbooks, stationary, etc),
Specialist laptop/PC for working at home (Recommended although not required),
• Portable hard drive/SSD